![]() ![]() Any feedback is appreciated and if you like the mod give it a thumbs up. If you find any bugs please feel free to report them. This is a work in progress mod and more planned features will be implemented over time if life allows. In addition to create a more dynamic and realistic fallout world where your loadout matters heavily on what you can take on. The purpose of this mod is to combine the assets of the two largest weapon packs, while ensuring they are compatible, feel balanced, and show up at vendors and on enemies. Console modding permission This mod will not be available on for console usersĬreated a plugin with FO4Edit.Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.Asset use permission You must get permission from me before you are allowed to use any of the assets in this file.Conversion permission You are not allowed to convert this file to work on other games under any circumstances.Modification permission You must get permission from me before you are allowed to modify my files to improve it.Upload permission You are not allowed to upload this file to other sites under any circumstances.Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources.Permissions and credits Credits and distribution permission Eventually I stopped using this altogether but I used it with Modern Firearms since it had bandages and I was going for tactical gameplay.This mod does not have any known dependencies other than the base game. I couldn't get this to work with #2, i play with one or the other. Better Locational Damage - adds bleed effects and bandages and lets you adjust the damage when you install. ![]() Read the mod page for instructions because if you use this with another mod that alters damage then enemies like sentry bots and behemoths turn into bullet.err, mini-nuke sponges.ģ. ![]() When you're level 100 a radroach that will normally be level 5 will be scaled to level 100. NPC Level Scaling - the NPCs level with you so you never outlevel anything. It's easy to make adjustments in-game with MCM.Ģ. ![]() If you're using that I recommend get Mod Configuration Menu. Survival Options - lets you adjust ingoing and outgoing damage. Originally posted by ronr42:The first part of your thread is asking for a mod to modify damage on modded in weapons? Try the mod's posts section for that.ġ. ![]()
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